Soft robots that run on air instead of electricity are starting to behave less like simple inflatable toys and more like ...
Gilligan and his crew gave us an inside look at how they built ‘Pluribus’ into a happy-ish apocalypse. Vince Gilligan spent a ...
Utilize AI to analyze application runtime data (e.g., rendering time, communication latency), obtain optimization suggestions (such as reducing component re-rendering, reusing hardware connections), ...
It's been years since Valve first launched its in-house VR headset, the Valve Index, back in 2019, but the Steam owner has spent the time well developing its new Steam Frame. This standalone headset ...
⚠️ This page mixes confirmed information with industry rumors and speculation. We’ll keep it updated as new details and leaks come to light. VR gaming may not seem as popular as it was just a handful ...
Valve’s streaming-focused VR headset has some cool tricks but a few tradeoffs. Valve’s streaming-focused VR headset has some cool tricks but a few tradeoffs. is a senior reporter covering technology, ...
I know what you're probably thinking – why put out a new VR headset in 2026? Big hit VR games have been few and far between in recent years, but Valve is convinced that there's still an appetite for ...
Valve has announced a brand new VR headset. It's called the Steam Frame, and it's set to launch next year. While pricing is not yet confirmed, I've been to Valve HQ to try it out and get all the ...
I'm stood facing a large window in a room overlooking Bellevue, Washington, though I'm not taking in the sights. I'm wandering around an abandoned building as headcrab zombies shuffle around me. The ...
I read the GMSL-related code, but I don't seem to find any configuration related to frame synchronization. Will there be any code updates related to frame synchronization in the future?
I've tested everything from TVs to phones, PCs, tablets and more. I found several steep markdowns on Samsung's popular Frame TVs still live for Prime Day—but the sale ends today. This and the rest of ...