A game's opening moments are make or break, especially in an age when people can quickly bounce from game to game on ...
Players do get little glimpses of the Xenomorph before this point — they'll witness it kill an NPC with its tail, hear it ...
Horror games have a lot of go-to mechanics, but we'd like to see more unique game mechanics blending with the narrative.
Within these classic games are brilliant design choices, tucked away behind hidden game mechanics, that bring the entire ...
This post contains spoilers for the Stranger Things series finale. Hawkins, Indiana, is a long way from the mountains of ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Like everything else in the modern landscape, Alien exists not only on the big screen but in ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
The legendary Xenomorph steps out of VR and onto our TV screens – find out more in our Alien: Rogue Incursion Part One Evolved Edition PS5 review!
Within the dark hallways and blinking fluorescent lights of “Alien: Earth,” you’ll catch a small (but frightening) glimpse of a 6’2 Xenomorph lurking in the background. It’s the kind of thing that ...
When Ridley Scott first premiered “Alien” in 1979, a new era of practical effects and creature design was ushered into the cultural zeitgeist. Almost 50 years later, the world that Scott built ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results
Feedback