// Create an instance of the view you want to bind the UI to var viewModel = new ExampleView(); // Create the UI var gui = new UnityEditorUI.GUI(); gui.Root() .Label() .Text.Value("My new editor ...
Unity: Unity version 2019.2.3f1 or greater is required. There are two ways to use the RunwayML for Unity plugin. Download the starter project, containing a simple ...