A minimal multi-agent NPC reasoning backend (Python) with a Unity client example. Goal: Given a JSON input from Unity containing player, world, and NPC data, the Python backend (DeepAgents-powered) ...
python parse_unity_results.py --xml-file ../output/reports/unity_test_results_studio-a3.xml python parse_unity_results.py --xml-file results.xml --app-name "Studio A3 ...
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