Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to ...
Jordan is Hardcore Gamer's sole UK-based writer, having followed/covered the video game industry for nearly a decade now. Specializing in reviews, previews and editorial content covering a breadth of ...
[UPDATE] Waylanders studio Gato Salvaje provided the following statement to IGN: "Chris Avellone is no longer associated with Gato Salvaje Studio or The Waylanders project. Chris was brought on as a ...
An AI-generated clip of an old-school first-person RPG is too hard for AI to make into an actual game AI Pixel Art RPG A software engineer who goes by Desimulate on X recently posted a five-second ...
Patrick Armstrong is an artist based in the United States, currently working as a list article writer for Game Rant. When not writing or making art, Patrick can be found playing video games, ...
I didn't have a lot of doubts going into Fellowship one last time before its early access release this week. I knew from the first time I got my hands on it last year that it had the potential to be ...
This article was taken from the August 2013 issue of Wired magazine. Be the first to read Wired's articles in print before they're posted online, and get your hands on loads of additional content by ...