Opinions expressed by Entrepreneur contributors are their own. E-learning market revenue is predicted to cross $375 billion by 2026. According to global market insights, the e-learning market size ...
In this activity, you will learn to program an interactive game that responds to hand gestures and apply that knowledge to develop your own interactive game. Then you will engage in a design challenge ...
According to an IDC press release published in February, 40 million households will play online games by 2004, up 25 million from 2000. Online gaming has definitely caught on, and it's become ...
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