Rainbow Six Siege replaces Vulkan API with DX12 in the upcoming season - Operation Twin Shells. This decision came out of the blue and took the player base by surprise, naturally facing immense ...
Earlier this year, Nvidia announced that its GPUs would support the new Vulkan API, and now we have a glimpse of what to expect. In a video posted to Nvidia’s official YouTube page, the channel ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
The look of games on Linux-based Steam machines and mobile devices should improve significantly with the soon-to-be-released Vulkan API (application programming interface). Vulkan can be used for many ...
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD’s ...
Since it launched in 2016, Vulkan has been positioned as a DirectX killer. It’s been a slow start, but the open software interface has gained a lot of momentum over the past six years, showing up in ...
The new Vulkan API from Khronos officially unveiled today, and it promises to bring low-overhead gaming to mobile developers in a cross-platform, cross-GPU way. Share on Facebook (opens in a new ...
Google announced a bevy of new features, tools, and programs ahead of the latest Game Developers Conference (GDC) to make bringing PC games to Android easier than ever. These include first-class ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...