Arc System Works has released the sixth in its series of “Developer’s Backyard” blogs for Guilty Gear: Strive, this time discussing improvements to the online lobby, adjustments to battle balance, and ...
Thomas Was Alone developer Mike Bithell's new game, Volume, focuses on a male protagonist, but in the early design stages he was "leaning more towards" a female. "When I sat down to come up with the ...
Puzzle Is today's puzzle game scene interesting? 'No, I don't think it is,' says Jonathan Blow, even though there are 'really good games in the past' devs could look to for inspiration Puzzle One of ...
Varying frame rates have been a hot topic in the past few years, but do you know the real benefits of a game running at a faster frame rate? IGN spoke with Mike Bithell, the developer of the upcoming ...