Kenneth Ma, left, a member of the University of Washington team behind the PrezVR virtual reality presentation app, gives a demo to Lawrence Tan, right, a fellow computer science student attending the ...
“Hi, Julie,” called Rana Tuncer, a senior computer science major at the University of Delaware. No, Tuncer was not greeting a fellow peer — she was interacting with a computer-generated patient while ...
Merging the digital and physical worlds, the technologies of virtual reality (VR) and augmented reality (AR) offer immersive ways of experiencing and interacting with digital content. Jipeng Sun, a ...
As immersive technologies – augmented, virtual and extended reality (AR, VR, XR) – and virtual environments mature, collaboration between and among gamers, researchers, designers, engineers, ...
In the first study to consider brain activity during visuospatial problem-solving across immersive virtual reality (VR), 2-D computer screens and physical environments, researchers from Drexel’s ...
In virtual reality there is much to be seen, but most of our other senses are left wanting. Ever since the concept gathered mainstream attention in the 1990s, it’s been primarily experienced through ...
The field of Human-Computer Interaction in virtual environments represents a dynamic interdisciplinary area where advances in computer science, psychology and design converge to create immersive and ...
Human-machine interface technology is used by almost all industrial organizations—including energy, transportation, manufacturing and more. At Case Western Reserve University’s Case School of ...
Virtual reality tools have untapped potential to elicit positive emotions for use in education, health care, architecture and ...
Giving autistic people the opportunity to experience a major sporting event in a safe environment is the latest project in IT supplier CGI’s virtual reality (VR) operation. The supplier’s pro bono ...
As a part of a study testing out a new type of implanted brain-computer interface (BCI), three rhesus monkeys controlled ...