David Lumb is a senior reporter covering mobile and gaming spaces. Over the last decade, he's reviewed phones for TechRadar as well as covered tech, gaming, and culture for Engadget, Popular Mechanics ...
Virtual reality is growing in popularity as the technology moves beyond gaming into entertainment, streaming, and immersive ...
According to Mark Gurman’s Power On newsletter, Apple is planning on supporting typical VR game controllers on Apple Vision Pro, and has apparently approached Sony to get going on this. This will ...
In this year’s GDC State of the Industry report — a massive and far-reaching survey of game developers across all disciplines within the industry — respondants were asked to detail their current and ...
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Exploring Advanced Technologies Behind VR Gaming and the Metaverse
In the last few years, virtual reality (VR) gaming has undergone a dramatic change into the world of the Metaverse. Everyday, as these immersive experiences get more sophisticated, we push the ...
After nearly five years, I’ve finally moved on from Index as my main PC VR headset, and Valve is the one that made me do it. Index is a great headset. Between it’s tracking, ergonomics, field-of-view, ...
Valve seems to have many moving pieces right now, between the upcoming launch of Counter-Strike 2, Steam Deck updates, and a 20th birthday celebration adding to the chaos. However, more subtly, in the ...
Late last week D-Link announced a new Wi-Fi 6 dongle designed for Quest 2 that provides a dedicated wireless connection to your PC, letting you play PC VR games without the hassle of long cables or ...
The immersive VR market is projected to grow from USD 10.1 billion in 2024 to USD 34.9 billion by 2029, registering a CAGR of 28 percent. This rapid expansion is driven by continuous technological ...
Lovers of VR gaming and those looking for fun date night ideas, take note: This summer, Tysons, Virginia is getting a new spot for you, courtesy of Sandbox VR. The company, which already has several ...
Revenues are increasing, but maybe not fast enough to justify massive costs. Meta’s additional spending on even more VR developers comes as Quest 2 headset owners seem to be spending more than ever on ...
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