Last year, I highlighted how Meta's big bet on VR and the metaverse could get a boost from all of the artificial intelligence (AI) work the company is doing. Meta itself confirmed as much in December, ...
Sony is reportedly decreasing its investment in virtual reality gaming, with the publisher said to have only two first-party games in development for its PlayStation VR2 headset. In a new report from ...
As AR/VR technology continues to improve for classroom applications, educators are showing more interest in using it. But to make mass adoption a reality, schools and universities need to make sure ...
Steam Frame has finally been revealed and promises to let players access most of their Steam library (be it VR or otherwise) right from the headset. Unfortunately, that won’t include any new VR ...
In the ever-evolving sphere of technology, the advent of Virtual Reality (VR) has heralded a transformative era, pushing the boundaries of entertainment, education, and an array of other sectors.
Virtual reality (VR) and augmented reality (AR) technologies drive company innovation and expansion. From creating immersive experiences to engaging product demonstrations, both offer a range of ...
Two and a half years ago, Pimax announced VR Station, a compact, console-like computer for running PC VR content that would be wirelessly streamed to its Reality “12K” and Crystal headsets. And while ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Kaz Hirai, the chief executive of media giant Sony, has claimed that ...
Rockstar Games may have a VR project in the works, at least according to voice actor Michael Ursu’s resume. As listed under the VR portion of the resume, an “Undisclosed Rockstar Game” appears, but it ...
Something to look forward to: After Half-Life 2 and its expansions received well-regarded VR mods, it seems natural that fans would bring the format to Valve's other single-player first-person ...
Samantha Kalman on indie VR game development: rethinking fundamentals Samantha Kalman has been making games for years, and now she's decided to take on the challenge of making multiple new VR games on ...
If there's anything my sordid past spent reporting on console games has taught me, it's that haptic feedback is pretty neat. Sharp Corporation appears to agree with me, announcing a glove-shaped ...
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