Shiftall, the Japan-based VR hardware startup, is no longer working with Panasonic on its MeganeX series of thin and light PC ...
Meta report: Future of work includes VR headsets, the metaverse and vendor collaboration Your email has been sent Around one-third of the U.S. and U.K. workforce works remotely, so businesses must ...
Following the official announcement of Vive XR Suite in June, today HTC is finally making its VR collaboration tool available to all, giving users full access to all five apps on their desired ...
Virtual reality (VR) and augmented reality (AR) are game-changers for the enterprise, enabling real-time remote collaboration experiences that were simply not possible before. While these technologies ...
First unveiled at CES 2022 early last year, Canon has now taken its first step into consumer VR software with Kokomo, its fledgling social VR platform. Compared to more full-featured collaboration ...
The company Dream is named appropriately. For three years, it has been working on an online collaboration tool that enables people to view web sites on the Chrome browser in virtual reality. It’s like ...
Facebook is misclassified as a social media company. If it weren’t, bringing out a VR product like Horizon Workrooms, reviews of which have not been kind, would have been better received.
I honestly didn’t know what to expect when I donned my Oculus Quest 2 virtual reality (VR) headset and entered the event space for Microsoft Ignite 2021. I certainly didn’t expect 3D whale sharks, a ...
Though virtual and augmented reality have largely been seen as consumer-focused, there are growing indications the technology could quickly gain traction in the enterprise. WorldViz is among the ...
Researchers from Tokyo Metropolitan University have engineered a virtual reality (VR) remote collaboration system which lets users on Segways share not only what they see but also the feeling of ...
Engineers, manufacturers, energy firms, and architecture and construction businesses have all become power users of Augmented and Virtual Reality (AR/VR), technologies which started out in the ...
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