I first saw ZSpheres in 2006 when I visited the Pixologic office in Los Angeles. It was a pre-release version and their then product manager Ryan Kingslien was showing me a raft of awesome new ...
ZBrush is a CG sculpting tool that has been dominating game development and film VFX for almost 25 years. Now used by the likes of Electronic Arts, ILM, and Epic Games, it has become the industry ...
The world of 3D character creation can feel a little like sorcery at times, especially when we’re creating figures such as witches! For this tutorial, I’m going to show you that you’re capable of ...
On the left is Daisuke Narikawa, and on the right is Toma Roussel. All the presentations by Mr. Roussel were in English, so the talk panel was advanced while Mr. Narikawa was acting as an interpreter.
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