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The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
Larry Cutler: Unity is the game engine that we use to render our scenes in Baba Yaga in real time at 72 fps for mobile vr. While we still model, rig, and animate in Maya, everything else is authored ...
Already have some basic game dev experience and looking to get into VR? Then you may be interested in Oculus and Unity’s new intermediate level VR game development course, which is not only free, but ...
To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...
Oculus VR's growing list of developers have just received notification that an update to the virtual reality device's SDK is available, and now includes support for the free version of the popular ...
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