The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
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Larry Cutler: Unity is the game engine that we use to render our scenes in Baba Yaga in real time at 72 fps for mobile vr. While we still model, rig, and animate in Maya, everything else is authored ...
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