Programming for Microsoft's holographic headset leverages familiar tools -- Visual Studio and the Unity 3D framework -- in very unfamiliar ways Microsoft’s HoloLens is an intriguing device that ...
The Unity game engine is arguably the de facto standard for those dabbling in Oculus Rift development. But that doesn’t mean the Unity/Rift relationship is particularly exclusive — that’s hardly Unity ...
They say everyone has a novel inside them - but we think even more of us have an idea for an awesome video game tucked away. What sets pro game developers apart from the rest of us gamers, though, is ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results
Feedback