A team of computer scientists has come up with a dramatically faster algorithm for one of the oldest problems in computer science: maximum flow. The problem asks how much material can flow through a ...
When Edsger W. Dijkstra published his algorithm in 1959, computer networks were barely a thing. The algorithm in question found the shortest path between any two nodes on a graph, with a variant ...
We consider discounted Markov decision processes (MDPs) with countably-infinite state spaces, finite action spaces, and unbounded rewards. Typical examples of such MDPs are inventory management and ...