Last fall, after being introduced to “The Key” — an award-winning interactive VR experience about the plight of refugees — Isabelle Anderson ’22 (New Media Design) was emotionally moved. So much so, ...
Foundry10, a Seattle based philanthropic educational research organization, wanted to explore what happens when you bring VR into the classroom. Following a pilot project started in 2015, Foundry10 ...
As AR/VR technology continues to improve for more classroom applications and enhancing instruction, more and more universities are making use of the emerging technology to make lessons immersive and ...
Quality social-emotional learning (SEL) and effective special education (SpEd) programming look remarkably similar. Each relies on a positive, safe learning environment and touts activities geared ...
Universities have often been a breeding ground for the tech industry’s breakthrough companies and innovations. Microsoft, Facebook, Google, and Snapchat are global juggernauts today, but these started ...
Wendy McMahon is a freelance writer and general tech geek who has been writing about technology for over 10 years. Follower her on Twitter at @wendymcmahon. One of the most common complaints from ...
Virtual reality environments can create safe and relaxing spaces for students, offering them mindfulness meditation and social connection, says Pete Bridge I recently spent time on a tropical beach ...
Kim Than, a fourth-year retail merchandising student in the University of Minnesota’s College of Design, won a national design competition using a virtual reality (VR) software from the University’s ...
I don't necessarily hate VR. But I am wary of its broken promise as the supposed future of games and entertainment, a promise it's still failed to deliver on years after commercial release -- until I ...