Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
Apple Vision Pro's release is imminent, and there are lot of things for developers to consider when building apps for the headset. Here's what you should think about when making visionOS apps. The ...
Spatial, which specializes in immersive design, today announced the release of Analogue 2, a next-generation collaborative design platform built natively for Apple Vision Pro. Developed from the ...
ShapesXR is a collaborative spatial design app built to make it easy to prototype spatial interfaces, interactions, and environments. The company announced today it has raised an $8.6 million seed ...
The first all-in-one immersive audio solution easily deployable in a variety of commercial applications, offering purpose built speakers with seamless access to Spatial’s software and robust scene ...
ShapesXR (2021), the 3D and XR prototyping platform, just got a new animation feature that allows design teams to make their XR prototypes even more expressive and lifelike. The studio says the new ...
Spatial has launched two new apps that connect Apple Vision Pro and iPhone in a shared 3D workspace for professional designers. On October 28, the company introduced Analogue 26 for Apple Vision Pro.
Blackmagic Design has announced the Blackmagic URSA Cine Immersive camera designed for shooting spatial video content for Apple's Vision Pro headset. The URSA Cine Immersive camera features a custom ...
The Spatial Justice Design Lab (SJDL) is an effort to use architecture and urban planning methods to deconstruct spatial injustices against racial minorities. This lab connects research on urban ...
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