Second Life is going corporate. The virtual world already has more than 1,400 companies staging meetings and conferences inside its virtual landscapes. But Linden Lab is now taking Second Life into ...
Virtual worlds are in fashion now, drawing investments of $184 million in 23 worlds in the first quarter. But the original player here is Linden Lab, which launched Second Life in 2002. Mark Kingdon ...
Linden Lab’s plans for Second Life are as visionary as ever — “to enhance and improve the human condition.” But the company is working to marry those dreams to more practical goals for the immediate ...
Linden Lab, the creator of Second Life, has announced its acquisition of two web-based marketplaces for virtual goods, Xstreet SL and OnRez. The two websites, which sold in-game items to Second Life ...
This article was originally on a blog post platform and may be missing photos, graphics or links. See About archive blog posts. Is the real economy dragging you down? Hop into Second Life, where the ...
Recap: Second Life provided the "metaverse experience" many years before Facebook turned into Meta and spent billions to try and bring VR to the masses. The virtual world never became a revolution, ...
Inhabitants of Second Life, the virtual world run by Linden Lab, will soon have new options to customize how they see the world. The first will be the ability to filter adult content, Linden Lab said ...
Linden Lab has continued its push to dominate the rapidly growing area of virtual reality, by releasing some of the source code for Second Life under the General Public Licence. On Monday afternoon, ...
I'm interested in the creative and amazing things gamers get up to in their favorite virtual worlds. The world’s biggest tech giants are betting on the metaverse. Meta (once Facebook) envisions a ...