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Ray tracing in Cyberpunk 2077: Can AMD compete?
This week, Cyberpunk 2077's long-awaited 1.2 update went live, enabling the use of ray tracing with an amd rx 6000-series graphics card... we benchmark every rdna 2-based gpu to find out how just how ...
As we near the end of 2024, small morsels of information are starting to hit the rumor mill for the next generation of gaming GPUs. AMD has had RDNA 3 GPUs since December of 2022, and it appears that ...
AMD has plans to address its currently lagging ray tracing performance in future GPUs, according to the latest rumors. The company has nailed rasterization performance for standard 3D game graphics, ...
Top GPUs for 1440p gaming in 2026 ranked for performance, value, and VRAM. Find the best graphics cards ensuring high FPS and ...
NVIDIA has enjoyed a substantial lead in ray tracing performance for the last few product releases, but things may soon be changing. AMD's upcoming RDNA 4 architecture may bring with it a significant ...
Although AMD makes some of the best graphics cards, there’s one thing it has always struggled with when compared to Nvidia: ray tracing. Even though RDNA 3 brought some improvements in that regard, ...
AMD's next-generation RDNA 4 GPU architecture is still in the ovens, but we're hearing rumors of RDNA 4's new and enhanced Ray Tracing engine for Radeon RX 8000 series graphics cards, and Sony's ...
Hardware information leaker @Kepler_L2 shared a partially redacted data sheet highlighting the expected ray tracing features coming to RDNA 4 GPUs. According to Toms Hardware these features are also ...
The big picture: AMD has trailed Nvidia in ray tracing performance across multiple GPU generations for several years. However, a reliable leaker now suggests that Team Red is poised to reassess its ...
AMD’s next-generation graphics cards could bring ray tracing capabilities to Mac. The company’s new Navi 2X architecture, coming later this year, will be the first to catch up with Nvidia’s GeForce ...
Microsoft has devised a system to massively reduce the amount of VRAM required by ray tracing in games, potentially meaning that we don't need to keep piling more and more memory onto future graphics ...
A developer working on Mesa 3D Graphics Library gave an interesting demonstration this week. They’ve implemented support for CPU-based ray tracing in Vulkan, and while it’s an interesting proof of ...
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