Stefania (she/ her) is a Lists Writer at Dualshockers who also writes game guides from time to time. She is a true Nintendo kid and a cozy gamer at heart. Her love language is all about staying home ...
In the 1980s and '90s golden age of point-and-click adventure classics, we were blessed with what has since developed into decades of self-referential comedy, iconic puzzle set-ups, and satisfying ...
One of the most tedious repeated refrains since the turn of the millennium is the notion that “adventure games are dead.” While it’s very true that the genre’s heyday was in the 1990s, when new ...
Point-and-click games come in all shapes and sizes. Some fall into the mystery category, for example, placing players in the shoes of a grizzled detective, while others are light and whimsical, with ...
What's the difference between software and shelfware? Often, it's the user interface and user experience (UI/UX) associated with the solution. Do people dread a particular UI/UX, or do they find it a ...