A new company called Ageia has announced that they’ve created the world’s first chip dedicated to physics acceleration. Emblazoned with the clever name “PhysX,” the company hopes to release the chip ...
Game companies are licensing the graphics chipmaker's PhysX engine technology, which is designed to make game objects respond in a realistic way to physical events. Brooke Crothers writes about mobile ...
Physics hardware manufacturer Ageia was on hand at E3 to give us a progress update on the new PhysX processing unit that it announced a couple of months ago at the Game Developers Conference. Ageia ...
MOUNTAIN VIEW and SAN JOSE, Calif. - March 22, 2006 - AGEIA TM Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced the availability of its PhysX TM processor, ...
LONDON — Fabless semiconductor company Ageia Technologies Inc. (Mountain View, Calif.) has launched its PhysX chip, which it describes as a Physics Processing Unit (PPU), a device that is intended to ...
I look forward to the leaps in gaming technology that can be facilitated by a dedicated physics processing unit. I don't look forward to them being priced somewhere in the stratosphere like a good GPU ...
SAN FRANCISCO, Calif. - March 8, 2005 - Silicon Valley chip maker AGEIA TM Technologies, Inc., a company dedicated to delivering pervasive interactive reality to next-generation games, today at the ...
Ageia Technologies on Wednesday announced the availability of its PhysX processor — a dedicated “physics processing unit” (PPU) designed to work in conjunction with games that use Ageia’s physics ...
NVIDIA recently announced that it intends to acquire AGEIA Technologies. The acquisition was announced after the signing of a definitive agreement. The deal might finally push hardware accelerated ...
Rob founded Techgage in 2005 to be an 'Advocate of the consumer', focusing on fair reviews and keeping people apprised of news in the tech world. Catering to both enthusiasts and businesses alike; ...
SAN JOSE, Calif.--Game Developers Conference 06 is the first open skirmish between competing physics middleware companies and hardware manufacturers as they battle to get the attention of game ...