SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations ...
Epic Games has launched its MetaHuman Animator, a tool that enables developers to capture high-quality human faces using just an iPhone and a PC. And as you can see in the video of the guy here, it’s ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
Imagine animating another hyperrealistic person using just your iPhone. That's exactly what Epic is saying you'll be able to do later this year. Today, Epic Games hosted the State of Unreal at GDC, ...
MetaHuman Animator lets Unreal Engine users quickly capture a performance and apply the resulting animation to a MetaHuman character. Epic claims the process can be completed in ‘minutes.’ MetaHuman ...
San Leandro, Calif. December 20, 2007 - PhaseSpace, the price and performance leader in optical motion capture systems and technology, announced today that Cilantro Animation Studios has deployed the ...
Matt Reeves discusses how his VFX supervisor on "War for the Planet of the Apes" helped add realism and emotion to Andy Serkis's performance. Letteri has won four Oscars for his instrumental work in ...
In the past few months, as the COVID-19 pandemic took over even trivial aspects of our daily lives, the games industry did its best to carry on as usual. But many areas in games were just not able to ...
Newbie "Apes" director Wes Ball explains why he'll offer the entire "Kingdom" film in a before-and-after comparison to celebrate the craft of Wētā FX. “I think VFX is too much maligned…when it’s a ...
There’s a lot of pressure involved in trying to follow a trilogy as acclaimed and accomplished as the Andy Serkis-led “Planet of the Apes” saga, which culminated with 2017’s “War for the Planet of the ...