NVIDIA has released a new driver update that adds support for Microsoft's DirectX 12 Ultimate framework. Announced earlier this year, the collection of developer APIs unifies support for several ...
Nvidia really likes DirectX 12 and its own Henry Moreton was happy to tell the world that Nvidia worked on DirectX 12 with Microsoft for four years, helping to shapre the new API and reduce the ...
Nvidia shared details of what to expect before Microsoft’s official presentation at GDC 2020 in March, and it’s easy to see why: Even though Microsoft’s next-gen console is powered by AMD, DirectX 12 ...
We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s Mantle ...
While AMD have set about selling developers on their Mantle API and its impressive performance gains, Nvidia have redoubled their efforts to improve their DirectX drivers - which they point out are ...
When it comes to performance, most people think that Radeon graphics cards hold an edge over Nvidia’s GeForce army in DirectX 12 games on account of the dedicated asynchronous shaders lurking inside ...
Microsoft today introduced DirectX 12 at the annual Game Developers Conference (GDC) in San Francisco. DX12 is Microsoft's latest version of the graphics API that is the dominant standard in the ...
Microsoft has yet to launch its next-generation DirectX 12 multimedia API, but AMD and Nvidia are both ready with hardware to support it. For AMD, its Radeon HD 7000, Radeon R200 series and Kaveri ...
CPU-Z validations is great for a few things, first and foremost for validating your extreme overclock, but sometimes there are some leaks through the cracks and we find out some juicy goss on the ...
Recently I posted a news piece which covered the answers to some questions that NVIDIAs PR company thought we should be asking ourselves in regards to the HD 5800 series. It actually managed to cause ...
With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute shaders, rather than classic vertex and pixel shaders, DirectX12 has gained ...
Posts from this topic will be added to your daily email digest and your homepage feed. is a senior editor and author of Notepad, who has been covering all things Microsoft, PC, and tech for over 20 ...
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