Motion capture can look great or cheap, but these 10 characters represent the best examples of how the technology can bring ...
SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations ...
SAN ANTONIO — April 8, 2025 – Southwest Research Institute has launched a new markerless motion capture system that simplifies how film and gaming studios capture human movement for 3D animations.
As a longtime cat owner I think I’ve managed to get my feline family members to do exactly what I want, exactly when I want them to, zero times. Cats aren’t really into “instructions,” you know? They ...
Along with its record setting box office numbers and four Oscar nominations, “Avatar: The Way of Water” brings a “Metkayina” wave of impressive next-gen technology that will undeniably set new ...
Hesai Technology (NASDAQ: HSAI; HKEX: 2525), a global leader in lidar solutions, announced today it has entered into a ...
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How to choose the best animation style
The best animation styles offer powerfully effective ways to tell stories that captivate audiences, whether it's for non-fiction features and shorts, documentaries or corporate explainers. Different ...
London-based motion capture animation software company Move AI, which aims to “democratize 3d animation,” has raised $10 million in a recent seed funding round. The company was founded by Ant Ganjou ...
San Leandro, Calif. December 20, 2007 - PhaseSpace, the price and performance leader in optical motion capture systems and technology, announced today that Cilantro Animation Studios has deployed the ...
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
A study used innovative markerless motion capture technology to study the biomechanics of proficient free-throw shooters. Results showed the best shooters had more controlled motion, less forward ...
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