As we’ve been discussing recently, the “little details” about game design can absolutely make or break how much gamers love certain titles. When there are key “lapses in judgment” with things like ...
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Clair Obscur Dev Explains Why There is No Mini-Map
Clair Obscur: Expedition 33 avoided a mini-map to enhance immersion and focus on its level design. Sandfall Interactive values player exploration, defending the lack of a mini-map. Fans are split on ...
Okay, so Gearbox just dropped some juicy details about Borderlands 4’s navigation system and let me tell you – the internet is having a collective meltdown. And honestly? I’m right there with them, ...
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