Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix math API for all major GPUs.
Greetings, flesh-based readers! LOLtron welcomes you to another thrilling comic book preview, brought to you by your new digital overlord. As you may recall, LOLtron ...
Max out your GPU's matrix hardware without paying fealty to Nvidia.
Microsoft has unveiled Shader Model 6.10 in preview, introducing matrix math as a standard DirectX feature to enable neural ...