Video games have come to be regarded as valuable educational resources. Through a combination of interactive environments and ...
Educational Voice explores the trends driving animated learning content across schools, corporate training, and healthcare Research consistently shows that learners retain significantly more ...
Assessment of course quality, student learning, and professor effectiveness has become paramount in many of today’s universities and colleges. We seem always to strive for a better way to assess our ...
Belfast-based platform reaches global audience with 19 million views across 800+ curriculum-aligned videos, serving young learners in every country worldwide Seeing our content reach children in ...
Eric Gantwerker, MD, MMSc (MedEd), FACS, a practicing pediatric otolaryngologist and medical director for Level Ex, explains how healthcare organizations can use video games and gamification as an ...
Educational Voice targets growing demand for animated training content as organisations shift toward video-based learning A well-produced training animation can reach thousands of employees ...