There's something kind of special about playing a new 4X game, especially a historical one. These games are about playing through history - all of history - which means that as much as they're about ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. We played about four hours of an early era of Humankind, which uses ...
John has been writing about videogames for almost a decade, and playing them for almost three. His greatest passion is for Grand Strategy and immersive RPGs, but he's dabbled in pretty much every ...
Together We Rule, the first major expansion for developer Amplitude Studios' historical 4X strategy game Humankind, has been given a 9th November release date - and there's free play weekend for the ...
Stefan is a machine that plays video games, writes about video games, and then stares at a wall. Staring at a wall is the most productive part of its day. Like most 4X games, Humankind is a game about ...
One of the most compelling ideas that upcoming 4X game Humankind is bringing to the table is that of the important shifts in culture that have characterised most civilisations that have ever existed.
Speaking to PCGamesN, de Waubert shared his expectations for the future of Humankind, Amplitude Studios’ answer to 4X strategy games such as Civilisation – which is currently on its sixth mainline ...
However cool all of Humankind's big bright ideas sound in theory, they work even better in practice. That's my takeaway from a day with an early build of the historical 4X by Amplitude, the biggest ...
I don't want to spend an entire review comparing Humankind to Sid Meier's Civilization, but it's very clear that this is Amplitude's riff on that classic 4X melody. While I was delighted by some ...
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