Whether it’s the acrobatic combat of the most recent “Doom” installation or the adorable ways “Animal Crossing” characters socialize, today’s video games blur the line between interactive ...
On a warm afternoon last fall, Steven Caron, a technical artist at the video-game company Quixel, stood at the edge of a redwood grove in the Oakland Hills. “Cross your eyes, kind of blur your eyes, ...
Sarah has been an editor and contributor for Game Rant since 2015. After meeting her first Chocobo, she never looked back. Sarah majored in game design in college and utilizes that knowledge to ...
Alongside writing articles about using ChatGPT, coming to terms with AI chatbot has been a major mission of mine for the past year. I’ve found it useful for coming up with recipe ideas from a list of ...
Sweeney says that the current plan for the next version of Unreal Engine is to combine the developer tools and platform that game studios and teams are using today with Fortnite's easy-to-use Unreal ...
The Lost Chapter highlights how Epic’s real-time tools made it possible to bring film and interactive storytelling closer together, to create a scene never shot and share the experience with millions ...
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