There’s a lot that goes into making a video game. Each video game combines multiple artistic mediums, from music to art to animation — programming is even an art form in its own way. All of these art ...
Indie game developer Michael Hayes will host a panel at this Saturday's RetroGameCon to explain the basics of 2D game design to attendees. From 1:15 p.m. to 2:15 p.m. in RetroGameCon's Hyrule Room at ...
Games I was informed of what seems to be the only game on Steam with this many 100% positive reviews, and I need you to see it with me RPGs After trying Unreal Engine, new fantasy RPG led by ex-Elder ...
Right now, the Google Play Store is stuffed full of pay-to-win garbage, while iOS enjoys a smorgasbord of excellent indie titles. We need aspirational developers like you, and stat! If you’ve never ...
This article originally appeared in issue 246 of PC Gamer UK. You might have heard that “It's never been easier to make a game.” And it's true. But how do you actually make one? What do you make it ...
Modern smartphones have helped shed a light on the power of user interfaces that are driven by gesture and touch. It’s increasingly clear that touch will play a prominent role in the future of ...
For many, the concept of leaping from game fan to game maker seems an impossible proposition. Fortuantely, there are multiple options available for folks who want to ease into game devleopment without ...
Navigating the troubled waters of publishing as a new studio can be daunting, and even with the best preparation in the world you're unlikely to get it right the first time. The games industry is full ...
Alongside writing articles about using ChatGPT, coming to terms with AI chatbot has been a major mission of mine for the past year. I’ve found it useful for coming up with recipe ideas from a list of ...
If you’re at all interested in developing video games then you should definitely check out Unity. Unity is a 2D and 3D game engine as well as an IDE and builder tool that makes it possible to make ...
“Paratopic is a game literally about the horror of being poor,” Doc Burford, writer and designer of the IGF-winning title, tells me over the phone. “I was trying to juggle freelance writing while ...
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