Microsoft has released a preview of Shader Model 6.10 as part of its DirectX Agility SDK 720 update, continuing its steady evolution of the DirectX graphics API.
Google announced today that it would enable WebGPU support in its Chrome browser by default starting in version 113, currently in beta. In development since 2017, WebGPU is a next-generation graphics ...
The maturation of the electronics industry has simplified a confusing past plethora of silicon, software, and system-specific 3-D graphics APIs (application-programming interfaces) into today's two ...
Doom, the very first one, was widely regarded to have pushed the boundaries of PC gaming and graphics of that era, with its 3D graphics, 3D maps, networked multiplayer, and mature rating. Ever since ...
Android P is set to introduce Vulkan Graphics API version 1.1 support which will eventually, but not immediately, improve the overall visuals and performance of mobile games for end users. That said, ...
A new era of PC gaming kicked off on Tuesday as the next-generation of open graphics technology arrived with a bang—including graphics drivers and a game you can play today. This morning, the Khronos ...
The successor to the OpenGL graphics application programming interface (API) will be revealed at a panel at the Game Developers Conference taking place on March 5 in San Francisco, PC Gamer has ...
A little over two years since the launch of Vulkan 1.0, the Khronos group has launched its first major revision to its cross platform graphics API. Vulkan 1.1 offers two major new features, support ...
Google announced it is leveling up its multiplatform game offering in time for the Game Developers Conference next week, with graphics improvements leading the way. In a press call, Matthew McCullough ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...
We're thrilled to announce the return of GamesBeat Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about ...
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