Game Rant chats with Kingdom Come: Deliverance 2 design director Viktor Bocan about what makes a good RPG and how KCD2 ...
Kingdom Come: Deliverance 2 is great. So great that I slapped a 90% score on it in our Kingdom Come: Deliverance 2 review. But frankly, I wasted a lot of your time in that piece, nattering on about ...
Something is enduring about pixel art that keeps drawing us back. A handful of coloured squares shouldn’t have much power, yet somehow they carry stories, emotions, whole worlds. Retro visuals were ...
XDefiant executive producer Mark Rubin says developers like Activision are too focused on making the most money, instead of designing a good game that players naturally gravitate towards. Rubin says ...
The video game industry is now bigger than it has ever been before, with more and more young people interested in developing their very own video games –- and rightly so. After all, game development ...
When you dive into your favorite RPG or roguelike, you may not realize that tucked between the sword swings, spell casts, and loot drops are subtle mechanics borrowed from the world of casinos. No, ...
RIT game design students, including Mary Haley and YouTuber Jonny RaZeR, have launched the unconventional game studio Bad ...
Power Play offers some exciting moments and a compelling area-control experience, it is unfortunately hampered by issues like ...
We all have a pretty clear idea in our heads of what a movie director does — they guide the performances of actors, interpret the script, and steer the overall visual style of the film. But “video ...