Farnham, UK--For years, Java programmers who wanted to create cool, adrenaline-fueled games had to give up Java for C, C++, or even assembly language--or program around Java's unacceptable frame rates ...
So I was in Fundamentals of Programming II which was using Java as a language, however the prof. didn't teach java, he taught, (ahem (east-indian accent)) "Object-oriented programming". as in, he ...
Up to this point the mobile games industry had been nascent. Companies had raised cash, the basic technological building blocks were in place, and a handful of decent games had been released, but ...
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