Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive. Horizon Forbidden West - Steam ...
At GDC, Sandfall Interactive revealed that Clair Obscur: Expedition 33 relies heavily on Unreal Blueprints, resulting in minimal original programming.
John Bonelli is a news writer for Game Rant who's been writing about video games since 2017. He fell in love with gaming upon playing Fallout 3 for the first time in 2013; it's still his favorite ...
The rapid advancement of technology has profoundly impacted various industries, and the gaming sector is no exception. Among the myriad technological innovations, Artificial Intelligence (AI) has ...
Did you know that the global gaming industry is projected to reach over $200 billion by 2023? With such a booming market, it’s no wonder that even those with no prior experience are diving into game ...
The Dubai Game Expo Summit powered by Pocket Gamer Connects returns on May 7th to 8th 2025, offering a chance to gain insights into the world’s fastest-growing games market, MENA. In an exclusive ...
PocketGamer.biz recently sat down with Riad Djemili, the co-founder and MD of Codecks, a project management tool designed specifically for game development teams. We discussed why traditional project ...
Sucker Punch shared several ambitious mechanics at GDC that proved too big for the final game, including a dual-timeline system and a rotating in-game map.
"How much does this cost?" It's one of the first questions business leaders hear. Whether you’re a game development executive, investor or project manager, producing AAA blockbusters or scouting your ...
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