It has become increasingly important for game studios to be able to work quickly, collaboratively, and with the right tools at their disposal. There has also been a surge in demand for remote working ...
The hypercasual genre remains, by some distance, the largest of its kind within the gaming industry. Around 40 per cent of all games are classified as hypercasual, and 45 per cent of all mobile gaming ...
We are fortunate at Bigbig to have a team of very passionate and hard-working designers, each with strengths and weaknesses and a strong ability to communicate. It is hard to quantify a designer's job ...
Now that The Wonderful 101 reached its crowdfunding target and is well on its way to meeting its stretch goals, director Hideki Kamiya revealed the design document behind the game in a new Kickstarter ...
Previously, author and game designer Nick Pendriis walked us down the tricky path of dealing with new game ideas, as we bring you a serialisation of his book, So... You Want to Make Video Games? That ...
dmit it. The thought has crossed your mind while playing a game at some point. Maybe it was a terrible game you rented at the video store, and you thought to yourself, "I could do this a lot better." ...
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