Western games developers start a project by focusing on its visual design, Capcom has claimed, while Japanese developers prioritise gameplay systems. DmC Devil May Cry director Hideaki Itsuno made the ...
Follow Final Fantasy XIV: A Realm Reborn - Collector's Edition Final Fantasy 14 producer Naoki Yoshida gave an insightful GDC presentation yesterday that discussed why the original MMO failed to meet ...
Industry legend Yu Suzuki has said the difference between game development today, and back when he was creating Virtua Fighter, boils down to developers focusing more on visuals than creativity.
Hideaki Itsuno, the director of the upcoming Devil May Cry reboot spoke to the differences between western and Japanese development philosophies, noting that developers in the west typically focus on ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results
Feedback