Since the original Fallout launched in 1997, companions have been an integral part of the series’ gameplay and story. While not all of them are hits (we’re looking at you, Myron), many companions have ...
Anastasia Maillot is an Evergreen Editor based in Finland working for Game Rant, where she combines her passion for fiction writing and video games. Although she's not limited to a specific genre of ...
Sure, you might want NPC companions to be interesting, spouting plenty of cool dialogue, and possessing memorable backgrounds that help you better connect with them. But what if they didn’t have that ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results
Feedback