Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
The DirectX 12 Agility SDK will circumvent Windows updates for a swifter rollout of features such as Variable Rate Shading. When you purchase through links on our site, we may earn an affiliate ...
Microsoft just made it easier for developers to get DX12 features and technologies into their games, for gamers to enjoy, much easier than ever before with the introduction of DirectX 12 Agility.
Epic Games had previously announced that its Unreal Engine 4 tools would support Microsoft's DirectX 12 API in Windows 10. The developer has released an updated version of Unreal Engine 4 that allows ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. So much hinges on the potential of DirectX 12. Here we analyse how ...
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DirectX 12 is now 10 years old but even with all its updates, it's still not the API to rule them all
In the late summer of 2014, Microsoft announced that Windows 10 would be rolled out to PC users around the world in the following year. At the same time, it also revealed that the new operating system ...
This may not be news in the traditional sense of the term, but I know this will be news to a lot of people. The guys over at WCCFTech have been doing a bit of digging around in the Mantle White Papers ...
Talk about sending mixed messages. Microsoft has recently reminded its customers that Windows 7 support is ending next year and is going to start nagging them to upgrade to Windows 10. At GDC 2019, ...
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