As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you. UL Benchmarks have announced and released a new ...
Project Helix's GPU to deliver a massive uplift in performance, will be powered by advanced new ML-based neural chips.
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
UL Benchmarks is cracking the whip when it comes to real-time ray-tracing, and has announced the immediate availability of its new dedicated DirectX Raytracing feature test within its all-encompassing ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM) and Shader ...
Microsoft is moving on to the next generation of its DirectX gaming APIs for Windows and Xbox. DirectX 12 Ultimate enables developers to unlock all of the hardware features on PC and in the Xbox ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Microsoft unveils AI-powered DirectX upgrades at GDC 2026, including neural rendering features, new ML tools, and DXR 2.0.
DirectX has been with us for 25 years, providing developers with the tools to make incredible games. The latest version, DX12 was released in 2015 but in the past couple of years, Microsoft have been ...
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