It’s a great time to be alive if you’re a fanatic about the particulars of various performance-boosting graphics APIs. AMD’s Mantle is here, Microsoft’s DirectX 12 is coming with Windows 10, and at ...
Most of the focus at Nvidia's Games Developers Conference (GDC) event has been focused on DirectX, but a rare three-way presentation between Nvidia, Intel, and AMD has emphasized that Microsoft's API ...
Microsoft has announced that it's working with Collabora to create mapping layers for OpenCL and OpenGL in DirectX 12, with the goal of supporting more productivity and creative apps. Microsoft has ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
Jesse Natalie, Principal Software Engineer at Microsoft, is working on adding and improving D3D12 compute support in OpenGL through Mesa and hints that future enhancements are in the pipeline. In the ...
The short life of AMD’s Mantle graphics API is nearly over, thanks to Windows 10 and DirectX 12. AMD announced that developers should begin concentrating on DirectX 12 while promising full support for ...
DirectX 12 is a low-level API which has the potential to allow for console-like optimization across a wide range of PC hardware. While it’s still early days, there’s a great deal of excitement ...
10:00 am April 17, 2024 By Julian Horsey The BIOSTAR Arc A380 ST graphics card is available now at select retailers worldwide. It is priced competitively, making it an accessible option for users who ...