Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost of real-time ray tracing. The updates, delivered through the DirectX 12 ...
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
The Wine authors released the Wine 4.0 release, the latest major stable released of their open source and free compatibility layer designed to allow Linux, Mac, FreeBSD, and Solaris users to install ...
In addition to Nvidia's new Maxwell GPU having top-of-the-line performance and power efficiency, it has another feature that will probably make a lot more difference in the real world: It's the first ...
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
At its Siggraph 2014 booth, Intel is showing off one of the first public demos of DirectX 12 and Direct3D 12 -- and the improvement over older graphics APIs, such as DirectX 11, is really quite ...
Windows and Xbox games will receive a significant graphics and performance boost with Microsoft’s new DirectX 12, a set of application programming interfaces and tools used in PC games. Users can ...
Microsoft has today announced the release of DirectX 12 H264 and HEVC video encoding which is now included as part of the Windows 11 operating system and can also be found in the DirectX 12 Agility ...
The key feature of DirectX 12 is Direct3D 12, which Microsoft's Anuj Gosalia jokingly described as "more Direct than ever." As expected, it will run across "all Microsoft platforms," including "the ...
A new Fortnite update is set to bring Microsoft DirectX 12 support to the game, making way for better performance on higher end PCs. The PC version of Red Dead Redemption 2 offers two different ...
SAN FRANCISCO—Meet the next generation of gaming graphics. DirectX 12 is faster, lighter-weight, and more predictable, said Anuj Gosalia, Development Manager for Graphics at Microsoft, at the Game ...
After nearly five years of lingering on the same stable release, the next generation of DirectX is finally on its way. But a specter hung over Microsoft’s introduction of DirectX 12 at GDC on Thursday ...