When people think "open source," they usually think software. John Buckman, however, has been applying some of the open source philosophy to music using the Creative Commons licenses, and it seems to ...
Not a lot of happy Canadians over on the comments page for CBC Radio’s program Spark. The producers for the radio show, blog, and podcast on technology issues have disclosed that the program won’t be ...
Online music has been one of the most tumultuous categories online. Ever since Napster launched in the late 90’s, the music industry has been scrambling for a new model. DRM was once thought the ...
The Free Music Archive was founded in 2009, the same year Barack Obama was inaugurated as this country’s first black president. As a project directed by the legendary Jersey City radio station WFMU, ...
Any work that is not a students', including text, music or images, if not cited is by definition plagiarized. In the worlds of academia, press, or other creative industries that use source information ...
Global Voices stands out as one of the earliest and strongest examples of how media committed to building community and defending human rights can positively influence how people experience events ...
This article forms part of Wired.co.uk's Creative Commons Week, which sees a range of articles published on the topics of CC licensing, as well as the past, present and future of the Creative Commons ...
Here at Ars we’re big fans of Creative Commons, both the idea behind it and the work that gets produced. As publishers, we benefit from Creative Commons in a number of ways—we look things up in ...
After over two years of beta testing, Creative Commons is officially launching its search engine. The finished product offers over 300 million images, a significant redesign with faster performance, ...
It looks like Dungeons & Dragons just succeeded on a death-saving throw. After weeks of backlash and protests from fans and content creators, Wizards of the Coast — the Hasbro-owned publisher of ...
Your business revolves around producing creative works, and you use the Internet to market those works. Considering how quickly and easily such material can be disseminated around the world without ...