When I first played Donkey Kong Bananza at the Nintendo Switch 2 reveal, I enjoyed it but was nevertheless left vaguely apprehensive. The core destruction mechanic was fun, I reasoned. I jokingly ...
Donkey Kong Bananza’s director has recently admitted that the game’s voxel tech, which powers its destruction-focused mechanic, “must have been an absolute nightmare for the programmers.” Donkey Kong ...
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