With an eye toward accelerating digital human production, Epic Games — creator of 'Fortnite' and developer of the Unreal gaming engine also used in Hollywood for real-time “virtual production” — has ...
Epic Games has acquired Cubic Motion, a provider of automated performance-driven facial animation technology for video games, film, broadcast, and immersive experiences such as virtual reality. Cubic ...
Nvidia has announced that its Audio2Face animation technology is going open source. On paper, that should make it much easier for a wide range of game developers to create AI characters with ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
Take-Two has announced the acquisition of Dynamixyz, a French company specialising in video-based facial animation services, for an undisclosed sum. The two companies had previously worked together on ...
UK company Speech Graphics is gunning for the top-spot in lip-sync technology: mark their words. RedShark contributor David Valjalo reports How does the adage go? Poorly synced virtual lips sink ...
Another small glimpse at what Ninja Theory is working on. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Ninja Theory, one of the teams under ...
The big picture: Streamlining work in any business reduces overhead and is good for the bottom line. Epic thinks it has an Unreal Engine tool that can help developers and motion capture artists reduce ...
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