With an eye toward accelerating digital human production, Epic Games — creator of 'Fortnite' and developer of the Unreal gaming engine also used in Hollywood for real-time “virtual production” — has ...
Epic Games has acquired Cubic Motion, a provider of automated performance-driven facial animation technology for video games, film, broadcast, and immersive experiences such as virtual reality. Cubic ...
RPG RPG dev pushes back against Steam review AI accusations: 'We poured years of our lives into this game and only worked with real human artists on everything' RPG Baldur's Gate 3 developer Larian ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
Take-Two has announced the acquisition of Dynamixyz, a French company specialising in video-based facial animation services, for an undisclosed sum. The two companies had previously worked together on ...
AI innovation: Game development is an incredibly time-consuming and expensive process, with art and animation budgets often eating up a hefty chunk of a team's cash reserves. Believable facial ...
UK company Speech Graphics is gunning for the top-spot in lip-sync technology: mark their words. RedShark contributor David Valjalo reports How does the adage go? Poorly synced virtual lips sink ...
Another small glimpse at what Ninja Theory is working on. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Ninja Theory, one of the teams under ...
The big picture: Streamlining work in any business reduces overhead and is good for the bottom line. Epic thinks it has an Unreal Engine tool that can help developers and motion capture artists reduce ...