They have just finished a performance about the American Revolution and colonial life that featured a variety of different ...
“These types of collaborative learning apps are using technology to drive the most engaged, social learning by bringing kids together around a single device – much like the successful dynamics of a ...
Every year, it seems increasingly difficult to predict what tomorrow’s workplace will look like. With the advent of each new technology—like AI, automation, VR/AR, and nanotechnology—comes economic ...
Since the days of “Oregon Trail,” educational games have teased at the possibility that learning in school can be freed from the doldrum of textbooks and tests. So if games are fun, and learning ...
As education becomes more an experience of learning in the digital age, technologies play a pivotal role in reshaping the learning experiences of K-12 students. From interactive applications to ...
This guest post comes from Denise Lindstrom, a teacher education professor at West Virginia University and an editor of the Journal of Digital Learning and Teacher Education. This is her first entry ...
Indrani Dey is a PhD student in Learning Sciences at the University of Wisconsin-Madison, studying under Dr. Sadhana Puntambekar. At iSAT, she works with Dr. Puntambekar to investigate how students’ ...
National Video Game Day was celebrated on September 12, which leads to the question: Why would something that's so much a part of modern life need any extra promotion? Unfortunately, video games get a ...
The debate over online versus in-person classroom learning in K-12 education rages on, driven by concerns over student engagement, academic performance, and social-emotional development. Advocates of ...
Introduction / Katy Beale -- Case studies : creating games for museums. History at play : games, learning theory and play spaces at Conner Prairie / David Allison ; I spy : interpreting artworks ...