Making a game feel real has been gaming’s Holy Grail in terms of player immersion. With the release of the PS5 and Xbox Series X / S dropping in November 2020, the industry showcased to the world how ...
Has qualifications in English and hopes to complete a degree in the sector one day. Wrote as a volunteer contributor at the online outlet Xbox Nerds. With almost 20 years of experience playing video ...
What's the difference between software and shelfware? Often, it's the user interface and user experience (UI/UX) associated with the solution. Do people dread a particular UI/UX, or do they find it a ...