After seeing the massive, three-tiered world of The Legend of Zelda: Tears of the Kingdom, it’s easy to forget that Breath of the Wild’s map was once considered massive in both breadth and detail.
Åsa Bredin, who became studio head of Mojang Studios in 2023, came into gaming through engineering more than 15 years ago, but her sons introduced her to Minecraft, the multi-billion-dollar franchise ...
"Minecraft" world-building has evolved far beyond traditional base-building, turning simple seeds into living, handcrafted story worlds that feel more like handcrafted works than procedurally ...