By using games as the context for biofeedback, the user learns how to relax quickly, while having fun at the same time." Galvanic has also developed a single-player game called The Loom, where the ...
For some of us, meditation doesn’t bring transcendence or even a clear mind. It’s an hour of torture punctuated by random itches and thoughts that flap around the brain like bats. So it’s encouraging ...
While traditional horror video games seek to provide an exciting thrill, Nevermind is a biofeedback-enhanced horror game that has greater ambitions. It requires you to manage your anxiety in alarming ...
Forbes contributors publish independent expert analyses and insights. I track enterprise software application development & data management. We are used to playing video games that employ a certain ...
In the future, computer games won't be controlled by keyboards and joysticks. To get past the tricky puzzles it won't be about how quick you can tap your keys or press FIRE! In the future, games will ...
Mightier, a Boston Children’s Hospital spinout that makes biofeedback video games to help children with emotional regulation, has raised $2.4 million in seed funding. Slow Ventures led the round, with ...